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	<title>AutodeskCatalog.com &#124; Media &#38; Entertainment Solutions &#187; News</title>
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	<description>Just another Ask the Experts weblog</description>
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		<title>AUTODESK ACQUIRES ILLUMINATE LABS  INTERNAL Q&amp;A to prepare spokespersons for conversations with external parties. Do not distribute outside of Autodesk.</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/22/autodesk-acquires-illuminate-labs-internal-qa-to-prepare-spokespersons-for-conversations-with-external-parties-do-not-distribute-outside-of-autodesk/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/07/22/autodesk-acquires-illuminate-labs-internal-qa-to-prepare-spokespersons-for-conversations-with-external-parties-do-not-distribute-outside-of-autodesk/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 16:35:18 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=431</guid>
		<description><![CDATA[<p><strong>How much is Autodesk paying to  acquire Illuminate Labs?</strong><br />
  Terms of the transaction are not being disclosed. </p>
<p><strong>How many employees does Illuminate  Labs have?</strong><br />
  12</p>
<p><strong>Are there layoffs as a result of  this acquisition?</strong><br />
  No.</p>
<p><strong>How will Illuminate Labs  employees be integrated into Autodesk?</strong><br />
  Illuminate Labs&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>How much is Autodesk paying to  acquire Illuminate Labs?</strong><br />
  Terms of the transaction are not being disclosed. </p>
<p><strong>How many employees does Illuminate  Labs have?</strong><br />
  12</p>
<p><strong>Are there layoffs as a result of  this acquisition?</strong><br />
  No.</p>
<p><strong>How will Illuminate Labs  employees be integrated into Autodesk?</strong><br />
  Illuminate Labs employees have joined the Autodesk Media &amp;  Entertainment business.</p>
<p><strong>What will happen to Illuminate  Labs&rsquo; offices?</strong><br />
  Illuminate Labs&rsquo; Gothenburg,   Sweden office  will close and employees will move into Autodesk&rsquo;s Gothenburg office. Illuminate  Labs&rsquo; San Francisco office will also close and  the San Francisco-based employee will move into Autodesk&rsquo;s San Francisco office. </p>
<p><strong>Will Illuminate Labs CEO Magnus  Wennerholm join Autodesk?</strong><br />
  Yes, Magnus Wennerholm has joined as a Consultant in Autodesk Media &amp;  Entertainment&rsquo;s Games Group. </p>
<p><strong>What is the potential market  opportunity with Illuminate Labs&rsquo; products?</strong></p>
<ol>
<li>Game titles ranging from AAA console, MMO&rsquo;s, handheld  and social networking games.</li>
<li>Interactive lighting solutions for previsulization  or film and broadcast customers that want to increase productivity of their  lighting pipeline.</li>
<li>OEM technology to certain third party game  engines: Unity, Gamebryo&reg;, and  Unreal&reg; game engine</li>
</ol>
<p><strong>Who supplies technology similar  to Illuminate Labs&rsquo; products?</strong><br />
  This is emerging technology, some of the other players are:</p>
<ol>
<li>Customer-developed internal tools and integrated  tools</li>
<li>Light Sprint</li>
<li>Geomeric </li>
<li>Unreal Engine internal technology</li>
</ol>
<p><strong>How does this impact Autodesk&rsquo;s  relationship with mental images?</strong><br />
  Autodesk&rsquo;s relationship to mental images remains unchanged. Illuminate  Labs&rsquo; tools provide interactive lighting solutions to the games market, which  are currently not provided by mental images. </p>
<p><strong>Is Autodesk changing the price  of Beast or Turtle?</strong><br />
  Beast pricing will be adjusted to align with Autodesk&rsquo;s worldwide middleware  pricing structure. Turtle will no longer be sold as a standalone product, as  it&rsquo;s intended to be incorporated into Autodesk&rsquo;s future offerings for game  developers. </p>
<p><strong>Will the  release schedules remain the same for Beast and Turtle?</strong><br />
  Autodesk plans to adjust the release schedules  of Beast and Turtle to align with the development cycles of our other games  technology. </p>
<p><strong>What about Autodesk</strong>&reg;<strong> 3ds Max</strong><strong>&reg; software? Will Turtle also become a plug-in for 3ds Max?</strong><br />
  It is premature for Autodesk to comment on the specifics of the Turtle  technology roadmap.</p>
<p><strong>How will the products be sold?</strong><br />
  Beast will be sold in the same way as Autodesk&rsquo;s other games  middleware, i.e. directly through the Autodesk sales team. Autodesk will not  sell standalone licenses of Turtle &ndash; it&rsquo;s intended that the technology be  incorporated into future offerings for game developers. </p>
<p><strong>I already have Autodesk</strong><strong>&reg;  Maya</strong><strong>&reg; software. How do I buy Turtle now? Will I have to keep  upgrading my Maya license in order to get Turtle?</strong><br />
  Autodesk will not be selling Turtle as a standalone product. Turtle is  intended to be incorporated into future Autodesk offerings for game developers. </p>
<p><strong>Will Autodesk continue to  support all Illuminate Labs customers?</strong><br />
  Yes. Both Beast and Turtle customers with current support contracts can  contact <a href="mailto:support@illuminatelabs.com">support@illuminatelabs.com</a> for support. </p>
<p><strong>Will Autodesk change Beast and  Turtle branding?</strong><br />
Beast and Turtle branding will be modified to reflect that they are  part of the Autodesk brand identity. </p>
<p><em>Autodesk and Maya are registered trademarks  or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in  the USA  and/or other countries. Illuminate Labs, Beast and Turtle are trademarks or  registered trademarks of Illuminate Labs AB, in Sweden and elsewhere. All other  brand names, product names or trademarks belong to their respective holders.  Autodesk reserves the right to alter product and services offerings, and  specifications and pricing at any time without notice, and is not responsible  for typographical or graphical errors that may appear in this document. </em><em>&copy; 2010 Autodesk, Inc.  All rights reserved.</em></p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.autodesk.com"><img src="http://74.53.160.106/~eecatalo/images/company/l_images.jpg" alt="Autodesk" /></a><div><h5>Autodesk</h5><p><br /><a href="http://www.autodesk.com">www.autodesk.com</a></p></div></div>
]]></content:encoded>
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		<title>Autodesk Acquires Illuminate Labs: Key Messages for Spokespersons</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/22/key-message-1-technological-progress-is-a-mainstay-of-the-games-industry-autodesk-aims-to-help-game-developers-be-more-competitive-with-technology-for-a-more-modern-pipeline/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/07/22/key-message-1-technological-progress-is-a-mainstay-of-the-games-industry-autodesk-aims-to-help-game-developers-be-more-competitive-with-technology-for-a-more-modern-pipeline/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 16:29:59 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=426</guid>
		<description><![CDATA[<p><strong>Key Message #1: Technological progress is a mainstay of the games industry. Autodesk aims to help game developers be more competitive with technology for a more modern pipeline.</strong> </p>
<ul>
</ul><ul>
<li>We want to see our customers, the creative  visionaries, spend less time building&#8230;</li></ul>]]></description>
			<content:encoded><![CDATA[<p><strong>Key Message #1: Technological progress is a mainstay of the games industry. Autodesk aims to help game developers be more competitive with technology for a more modern pipeline.</strong> </p>
<ul>
<ul>
<li>We want to see our customers, the creative  visionaries, spend less time building workflows or solving redundant problems,  and more time realizing their vision for the game. </li>
<li>That&rsquo;s why we offer game developers a broad set  of technologies that can be used for game art creation, animation and runtime  environments, designed to help them solve both creative and technical  challenges so they can really focus on the game. </li>
<li>&nbsp;We  continue our focus on making game development more efficient for the creative  visionaries who use our products:</li>
<li>Helping save valuable programmer time with  advanced middleware technology </li>
<ul>
<li>Helping developers to build more highly  efficient workflows that can scale with Autodesk&reg; FBX&reg; software interoperability  technology</li>
<li>Equipping artists with great tools for game  content creation, so they can preserve their creative vision</li>
</ul>
</ul>
<p><strong>Key Message #2: The acquisition  of Illuminate Labs &ndash; a maker of interactive lighting technology for games &ndash;  allows Autodesk to provide a more comprehensive solution to our customers. Illuminate  Labs&rsquo; proven technology helps developers achieve better aesthetic results with  advanced global illumination. &nbsp;</strong></p>
<ul>
<ul>
<li>Illuminate Labs&rsquo; two products are Beast&trade; and  Turtle game lighting solutions. <u>The key benefit of these products:&nbsp; More realistic lighting in games &ndash; better  visual quality achieved faster by game developers.</u> </li>
</ul>
<ul>
<ul>
<li><u>Beast</u> middleware is popular for the  advanced lighting of worlds, characters and objects in a game (global  illumination and dynamic character relighting).</li>
</ul>
<ul>
<li>Beast is production proven: Launched in 2008,  used in 40+ game titles. </li>
<li>The benefits of Beast: </li>
<ul>
<li>Providing higher-quality interactive previews,  which help accelerate iteration times </li>
<li>Being game engine-independent. Beast has already  been integrated into several leading game engines: Unreal&reg;, Gamebryo&reg; and Unity game engines. </li>
<li>Beast  can help enhance the visual quality of your game<strong>.</strong> Developers can  achieve better artistic results with advanced global illumination.</li>
</ul>
</ul>
<ul>
<li><u>Turtle</u> is a plug-in for Autodesk&reg; Maya&reg; 3D software. Turtle provides &ldquo;baked lighting&rdquo;, i.e.  pre-computed lighting for sophisticated rendering and baking of game worlds,  characters and objects. </li>
</ul>
<p><strong>Key Message #3: Autodesk will  develop and sell Illuminate Labs&rsquo; technology and support Illuminate Labs  customers.</strong></p>
<ul>
<li>Beast middleware<strong> </strong>will<strong> </strong>continue to be  sold as a standalone product.<strong></strong></li>
<li>Autodesk plans to incorporate Turtle into future  offerings, rather than selling it as a standalone product. </li>
<li>Autodesk is accustomed to developing and selling  middleware. In addition to Beast, we have two other types of middleware:&nbsp;
<ul>
<ul>
<li>Autodesk&reg;  HumanIK&reg; middleware for  character animation.</li>
<li>Autodesk&reg;  Kynapse&reg; middleware for  artificial intelligence/spatial awareness.</li>
</ul>
</li>
</ul>
<p><strong><em>Supporting messages</em></strong></p>
<ul>
<li><strong>Illuminate  Labs products are used primarily by AAA and AA game developers &ndash; many of whom  are Autodesk clients.</strong></li>
</ul>
<ul>
<li>Beast has been integrated into several leading  game engines (Unreal, Gamebryo and Unity) and is used for many types of games,  ranging from AAA consoles and MMO&rsquo;s, to handheld and social networking games.</li>
<li>Illuminate Labs technology can serve as an interactive  lighting solution for Previsualization, and for film and TV customers that want  to increase the productivity of their lighting pipeline.</li>
</ul>
<ul>
<li><strong>Illuminate  Labs customers include: A2M, Bioware, Guerilla Games, High Moon Studios,  Infinity Ward, Insomniac Games, Radical Entertainment, Sony Computer  Entertainment, THQ/Heavy Iron, Valve Software.</strong></li>
</ul>
<ul>
<li>Games that used Illuminate Labs products include:  Dante&rsquo;s Inferno&trade;, Mortal Combat&reg;  VS. DC Universe, America&rsquo;s Army 3, WET&trade;, Gran Turismo&reg;, Mass Effect&trade;, Heavenly Sword&trade; video games </li>
</ul>
<ul>
<li><strong>Many Illuminate  Labs customers rely on Beast and Turtle:</strong></li>
</ul>
<ul>
<li>To help increase the visual quality of their  game</li>
<li>For their powerful feature sets,&nbsp; </li>
<li>For quicker iterations on the lighting of  complex scenes, </li>
<li>For ease of use and easy integration into  existing pipelines</li>
<li>For speed&nbsp; </li>
</ul>
<p><strong><em>Illuminate Labs Customer Testimonials</em></strong></p>
<p><em>&ldquo;We&#8217;ll  use it in our future projects. I think it (Beast) will be the new standard for  game lighting.&rdquo;</em><br />
  <strong>Johannes S&ouml;derqvist, Art Director, EA Digital Illusions Creative  Entertainment. 3D World, February 2009 on using Beast with Mirror&#8217;s Edge.</strong></p>
<p><em>&ldquo;Using  Beast helped speed our lighting pipeline, and get better results faster.&nbsp;  &nbsp;Our lighting artists were able to achieve some great results with the  technology.&rdquo;</em> <strong>Reid Schneider, Executive Producer at EA</strong></p>
<p><em>&nbsp;&ldquo;Turtle allowed us to quickly iterate on the  lighting of the 150+ levels in Dragon Age: Origins, and get great results.&rdquo;</em>&nbsp; <strong>Andreas Papathanasis, Senior Programmer &ndash;  Dragon Age: Origins</strong></p>
<p><em>Autodesk, FBX, HumanIK, Kynapse and Maya are  registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries  and/or affiliates in the USA  and/or other countries. All other brand names, product names, or trademarks  belong to their respective holders. Autodesk reserves the right to alter  product and services offerings, and specifications and pricing at any time  without notice, and is not responsible for typographical or graphical errors  that may appear in this document. &copy; 2010 Autodesk, Inc. All rights reserved.</em></p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.autodesk.com"><img src="http://74.53.160.106/~eecatalo/images/company/l_images.jpg" alt="Autodesk" /></a><div><h5>Autodesk</h5><p><br /><a href="http://www.autodesk.com">www.autodesk.com</a></p></div></div>
]]></content:encoded>
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		<title>Autodesk Acquires Illuminate Labs – Maker of Lighting Technology for Games</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/22/autodesk-acquires-illuminate-labs-%e2%80%93-maker-of-lighting-technology-for-games/</link>
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		<pubDate>Thu, 22 Jul 2010 16:24:19 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=424</guid>
		<description><![CDATA[<h4>Illuminate  Labs&#8217; Technology Simplifies and  Accelerates Game Development Process </h4>
<p><strong>SAN  RAFAEL, Calif., July 21, 2010 </strong>&#8212; <a href="http://www.autodesk.com/pr-autodesk">Autodesk, Inc.</a> (NASDAQ: ADSK) has acquired <a href="http://www.illuminatelabs.com">Illuminate  Labs</a>, a privately held maker of lighting  technology for game development. Illuminate Labs&#8217; <a href="http://www.illuminatelabs.com/products/beast">Beast</a> middleware solution and <a href="http://www.illuminatelabs.com/products/turtle">Turtle</a> plug-in for&#8230;</p>]]></description>
			<content:encoded><![CDATA[<h4>Illuminate  Labs&rsquo; Technology Simplifies and  Accelerates Game Development Process </h4>
<p><strong>SAN  RAFAEL, Calif., July 21, 2010 </strong>&mdash; <a href="http://www.autodesk.com/pr-autodesk">Autodesk, Inc.</a> (NASDAQ: ADSK) has acquired <a href="http://www.illuminatelabs.com">Illuminate  Labs</a>, a privately held maker of lighting  technology for game development. Illuminate Labs&rsquo; <a href="http://www.illuminatelabs.com/products/beast">Beast</a> middleware solution and <a href="http://www.illuminatelabs.com/products/turtle">Turtle</a> plug-in for <a href="http://www.autodesk.com/pr-maya">Autodesk Maya</a> software enable faster iteration on a game&rsquo;s creative intent, and more realistic  in-game lighting. Terms of the transaction were not disclosed. </p>
<p>&ldquo;We welcome Illuminate  Labs customers and employees to Autodesk,&rdquo; said Marc Stevens, VP Games, Autodesk  Media &amp; Entertainment. &ldquo;Technological progress is a mainstay of the games  industry. Autodesk is committed to helping  game developers be more competitive with modern pipelines. We want our customers  to spend less time building workflows and solving redundant problems, and more  time realizing their creative vision for the game.&rdquo;</p>
<p>Stevens added: &ldquo;Advanced lighting  solutions help game developers achieve their aesthetic goals, enhancing the game&rsquo;s  design and story. Lighting brings games to life by defining environments, establishing  mood, creating atmosphere and guiding players. Illuminate Labs&rsquo; lighting  technology and workflow tailored to game development are some of the most  advanced in the industry. They complement Autodesk&rsquo;s games middleware offering.&rdquo;  Autodesk also offers <a href="http://www.autodesk.com/pr-humanik">Autodesk HumanIK</a> character animation middleware and <a href="http://www.autodesk.com/pr-kynapse">Autodesk  Kynapse</a> artificial intelligence middleware. </p>
<p>Magnus Wennerholm,  previously Illuminate Labs CEO, said, &ldquo;In just a few years, Beast and Turtle have  become production-proven technologies for in-game lighting. Leading game  developers like Sony Computer Entertainment, Nintendo America and  THQ/Heavy Iron rely on these tools to help deliver higher visual quality in  their games. My team and I are excited about the technology development  opportunities that Autodesk has to offer. I believe that this acquisition will benefit  both Autodesk and Illuminate Labs  customers.&rdquo; Wennerholm and the Illuminate Labs team are joining Autodesk Media  &amp; Entertainment. </p>
<p>Autodesk plans to develop and sell Illuminate  Labs&rsquo; technology and support Illuminate Labs customers. Autodesk anticipates  that Beast middleware will continue to be licensed as a standalone product.  Autodesk plans to incorporate Turtle into future offerings, and discontinue licensing  it as a standalone product. Illuminate Labs customers needing product support  are requested to contact <a href="mailto:support@illuminatelabs.com">support@illuminatelabs.com</a>.  If you are interested in evaluating Beast or Turtle technology, please contact <a href="mailto:sales@illuminatelabs.com">sales@illuminatelabs.com</a>. </p>
<p><strong>Business  Outlook</strong> </p>
<p>This  transaction is expected to have no impact on previously issued guidance. </p>
<p><strong>Safe</strong><strong> Harbor</strong><strong> Statement</strong></p>
<p>This  press release contains forward-looking statements that involve risks and uncertainties,  including statements regarding the impact of the acquisition on Autodesk&#8217;s previously  issued guidance, product offerings, product performance, product integration  plans and the performance of its business. Factors that could cause actual  results to differ materially include the following: difficulties encountered  integrating Illuminate Labs&rsquo; products, employees and  business; unanticipated expenses in integrating Illuminate Labs&rsquo; products,  employees and business; whether certain market segments grow as anticipated;  the competitive environment in the software industry and competitive responses  to the acquisition; and whether Autodesk can successfully develop new products  or modify existing products and the degree to which these gain market  acceptance. <br />
Further information on  potential factors that could affect the financial results of Autodesk are  included in the company&#8217;s annual report on Form 10-K for the year ended January  31, 2010, and Form 10-Q for the quarter ended April 30, 2010, which are on file  with the Securities and Exchange Commission. </p>
<p><strong>About Autodesk</strong></p>
<p>Autodesk,  Inc., is a world leader in 2D and <a href="http://www.autodesk.com/pr-autodesk">3D design</a>, engineering and entertainment software for the  manufacturing, building and construction, and media and entertainment markets.  Since its introduction of AutoCAD software in 1982, Autodesk continues to  develop the broadest portfolio of state-of-the-art software to help customers  experience their ideas digitally before they are built. Fortune 100 companies &frac34; as  well as the last 15 Academy Award winners for Best Visual Effects &frac34; use <a href="http://www.autodesk.com/pr-products">Autodesk software</a> tools to design, visualize and simulate their ideas to save  time and money, enhance quality and foster innovation for competitive  advantage. For additional information about Autodesk, visit <a href="http://www.autodesk.com/pr-autodesk">www.autodesk.com</a>.</p>
<p><strong>About Illuminate Labs</strong></p>
<p>Headquartered in Gothenburg, Sweden,  Illuminate Labs develops and markets rendering and baking technology especially  tailored to satisfy the needs of game developers based on the proprietary  LiquidLight technology. Turtle is a  sophisticated rendering and baking plug-in for Autodesk Maya used for lighting  and content creation in next-gen game development. Beast is a game  engine-independent content pipeline tool used for advanced global illumination  and dynamic relighting of characters.</p>
<p align="center"># # #</p>
<p><em>Autodesk, AutoCAD, HumanIK, Kynapse  and Maya are registered trademarks or trademarks of Autodesk, Inc., and/or its  subsidiaries and/or affiliates in the USA and/or other countries. Illuminate  Labs, LiquidLight, Beast and Turtle are trademarks or registered trademarks of  Illuminate Labs AB, in Sweden  and elsewhere. Academy Award is a registered trademark of the Academy of Motion Pictures    Arts and Sciences. All other brand names, product  names or trademarks belong to their respective holders. Autodesk reserves the  right to alter product and services offerings, and specifications and pricing  at any time without notice, and is not responsible for typographical or  graphical errors that may appear in this document. &copy; 2010 Autodesk, Inc. All  rights reserved.</em></p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.autodesk.com"><img src="http://74.53.160.106/~eecatalo/images/company/l_images.jpg" alt="Autodesk" /></a><div><h5>Autodesk</h5><p><br /><a href="http://www.autodesk.com">www.autodesk.com</a></p></div></div>
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		<title>The &#8220;Certified for AutoCAD&#8221; Label An HP Exclusive</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/01/the-certified-for-autocad-label-an-hp-exclusive/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/07/01/the-certified-for-autocad-label-an-hp-exclusive/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 17:08:53 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=422</guid>
		<description><![CDATA[<p>Looking for the rock-solid, certified performance for AutoCAD? Look no further   than the HP Z200 and HP Z200 Small Form Factor (SFF) Workstations, the only   workstations in the industry to carry the official &#8220;Certified for AutoCAD&#8221; label   from Autodesk. </p>
<p>What&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Looking for the rock-solid, certified performance for AutoCAD? Look no further   than the HP Z200 and HP Z200 Small Form Factor (SFF) Workstations, the only   workstations in the industry to carry the official &#8220;Certified for AutoCAD&#8221; label   from Autodesk. </p>
<p>What does it   take to earn this label? It takes rigorously tested graphics cards and   configurations that won&#8217;t let you down. It takes a system designed perfectly for   AutoCAD users, with the processors, memory and graphics needed to get the job   done at a price-point most AutoCAD users, and their managers, can appreciate. </p>
<p>With the HP   Z200, that means a wide choice of processors including latest Intel&reg; Core&trade; i3   and i5 dual-core processors or Intel i5, i7 and Xeon&reg; quad-core processors, and   either non ECC memory or DDR3 ECC memory for data integrity and system   reliability as well as certified graphics solutions from ATI and NVIDIA. </p>
<p>So look   for the &#8220;Certified for AutoCAD&#8221; label on new HP Z200 Workstations and rest easy   knowing that your workstation won&#8217;t just run with AutoCAD, it&#8217;ll   perform.</p>
<p>Go here to   see incredibly low prices for a <A title="http://h71016.www7.hp.com/ctoBases.asp?ProductLineId=433&amp;FamilyId=3198&amp;LowBaseId=23908&amp;LowPrice=$442.00&amp;familyviewgroup=2598&amp;viewtype=Matrix&amp;oi=E9CED&amp;BEID=19701&amp;SBLID=" href="http://h71016.www7.hp.com/ctoBases.asp?ProductLineId=433&amp;FamilyId=3198&amp;LowBaseId=23908&amp;LowPrice=$442.00&amp;familyviewgroup=2598&amp;viewtype=Matrix&amp;oi=E9CED&amp;BEID=19701&amp;SBLID=" target="_blank">HP Z200 Small Form Factor</A> or a <A title="http://h71016.www7.hp.com/ctoBases.asp?ProductLineId=433&amp;FamilyId=3178&amp;LowBa%20seId=23908&amp;LowPrice=$442.00&amp;familyviewgroup=2444&amp;viewtype=Matrix&amp;oi=E9CED&amp;BE%20ID=19701&amp;SBLID=" href="http://h71016.www7.hp.com/ctoBases.asp?ProductLineId=433&amp;FamilyId=3178&amp;LowBa%20seId=23908&amp;LowPrice=$442.00&amp;familyviewgroup=2444&amp;viewtype=Matrix&amp;oi=E9CED&amp;BE%20ID=19701&amp;SBLID=" target="_blank">HP Z200 desktop workstation</A>. </p>
<p>Certified*   for use with AutoCAD 2011 only, with certified graphics card installed. <BR><br />
See <A title="http://usa.autodesk.com/ACAD2011Graphics" href="http://usa.autodesk.com/ACAD2011Graphics" target="_blank">http://usa.autodesk.com/ACAD2011Graphics</A> for a complete   list.</p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.autodesk.com"><img src="http://74.53.160.106/~eecatalo/images/company/l_images.jpg" alt="Autodesk" /></a><div><h5>Autodesk</h5><p><br /><a href="http://www.autodesk.com">www.autodesk.com</a></p></div></div>
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		<title>X-Rite MA98™ Measured Material</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/01/x-rite-ma98%e2%84%a2-measured-material/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/07/01/x-rite-ma98%e2%84%a2-measured-material/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 17:04:44 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=420</guid>
		<description><![CDATA[<p>Portable  Multi-Angle Spectrophotometer </p>
<p>New  functionality allows Autodesk Showcase to accept measurements of multi-layered  automotive paint and plastics through the use of the X-Rite MA98 instrument.  This &#8220;click and render&#8221; capability generates accurate, physics-based results  including accurate flake characteristics in automotive&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Portable  Multi-Angle Spectrophotometer </p>
<p>New  functionality allows Autodesk Showcase to accept measurements of multi-layered  automotive paint and plastics through the use of the X-Rite MA98 instrument.  This &ldquo;click and render&rdquo; capability generates accurate, physics-based results  including accurate flake characteristics in automotive paint and plastic  results.</p>
<p>Support for the X-Rite portable, multi-angle  spectrophotometer is now included in Showcase Professional. In a matter of  seconds, this hardware device can measure real world glossy paints and plastics  to produce an accurate Material representation within Showcase. X-Rite sample  materials are included in the Materials library, and are not intended to be  manually edited. Creation of new measured materials requires the X-Rite MA98.</p>
<p>X-Rite materials are derived from data scanned  from real paint and plastics samples with an X-Rite MA98 spectrophotometer.  They can be applied to objects in the scene like any other material, and can  have some basic parameters adjusted.</p>
<p>X-Rite: Your source for  accurate color. On time. Every time.</p>
<p>X-Rite is a world leader in providing global color  control solutions for manufacturing and quality management requirements. </p>
<p>We lead the industry in offering service options to  ensure uninterrupted performance of all X-Rite products. Training and  educational resources are available globally and on line for both new and  experienced users to optimize their color measurement capabilities.</p>
<p>Visit xrite.com for more information about X-Rite  products. X-Rite customers worldwide may also call the Applications Support  team at <a href="mailto:CASupport@xrite.com">CASupport@xrite.com</a> or Customer Service at 800-248-9748.</p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.xrite.com"><img src="http://74.53.160.106/~eecatalo/images/company/l_X-RITE_v1.jpg" alt="X-Rite, Inc." /></a><div><h5>X-Rite, Inc.</h5><p><address>4300 44th Street SE<br />Grand Rapids, MI, 49512<br />USA</address><br />tele: 800-248-9748<br />fax: 800-248-9748<br /><a href="mailto:kquick@xrite.com">kquick@xrite.com</a><br /><a href="http://www.xrite.com">http://www.xrite.com</a></p></div></div>
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		<title>What can AUGI do for you?  Plenty – you just have to Join.</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/01/what-can-augi-do-for-you-plenty-%e2%80%93-you-just-have-to-join/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/07/01/what-can-augi-do-for-you-plenty-%e2%80%93-you-just-have-to-join/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 17:00:37 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=418</guid>
		<description><![CDATA[<p><strong><a title="http://www.augi.com/join" href="http://www.augi.com/join">http://www.augi.com/join</a></strong></p>
<p><strong>Here are the benefits&#8230; </strong></p>
<p><strong>Publications:&#160; <a title="http://www.augi.com/publications/default.asp" href="http://www.augi.com/publications/default.asp">http://www.augi.com/publications/default.asp</a> &#160;&#160;</strong></p>
<ul>
<li><strong>AUGI World</strong> &#8211;   Our flagship publication.&#160; Distributed to all members who opt in via email   notification with links to our website.&#160; It is a general focus magazine   published every other month.</li>
<li><strong>AUGI AEC Edge</strong> &#8211;   Our newest addition&#8230;</li></ul>]]></description>
			<content:encoded><![CDATA[<p><strong><A title="http://www.augi.com/join" href="http://www.augi.com/join">http://www.augi.com/join</A></strong></p>
<p><strong>Here are the benefits&hellip; </strong></p>
<p><strong>Publications:&nbsp; <A title="http://www.augi.com/publications/default.asp" href="http://www.augi.com/publications/default.asp">http://www.augi.com/publications/default.asp</A> &nbsp;&nbsp;</strong></p>
<ul>
<li><strong>AUGI World</strong> &ndash;   Our flagship publication.&nbsp; Distributed to all members who opt in via email   notification with links to our website.&nbsp; It is a general focus magazine   published every other month.</li>
<li><strong>AUGI AEC Edge</strong> &ndash;   Our newest addition to publications.&nbsp; It is AEC industry focused published once   per quarter.&nbsp;</li>
<li><strong>AUGI HotNews</strong> &ndash;   Our email newsletter.&nbsp; Published monthly.&nbsp; It goes to all members who have opted   in.&nbsp; This initially goes out in English and is sometimes translated into other   languages and emailed to our international members.</li>
<li><strong>AUGI Bulletins:</strong>&nbsp; Our vendor driven email blasts.&nbsp; We have had very   successful campaigns by vendors in the past.&nbsp; You develop the content and We   connect you up to the tools that you want to know about.&nbsp; Discounts, raffles and   offers from the developers make these worth reading. </li>
</ul>
<p><strong>Face to face Interaction: <A title="http://www.augi.com/lugs/default.asp" href="http://www.augi.com/lugs/default.asp">http://www.augi.com/lugs/default.asp</A> </strong></p>
<ul>
<li><strong>Local Chapters</strong> &ndash; Member driven, face to face meetings.&nbsp; These are discussion and presentation   format event.&nbsp; Local leadership runs these.&nbsp; They are self-sustaining user group   meetings.&nbsp; This is where it all started.&nbsp; </p>
<li><strong>Country Chapters</strong> &ndash; Organized efforts in specific geographic locations or   language affinity throughout the world.&nbsp; We currently have 10. These are   language and location based groups.&nbsp; They have boards of directors and   coordinate in-country events.</li>
</ul>
<p><strong>Online Educational Benefits: <A title="http://www.augi.com/education/default.asp" href="http://www.augi.com/education/default.asp">http://www.augi.com/education/default.asp</A> </strong></p>
<ul>
<li>
  The <strong>AUGI Training Program (ATP) </strong>is online supplemental training offered free   of charge to AUGI members. New ATP courses are available   online. </p>
<li>
 <strong>Autodesk University Class   Handouts</strong> are materials from courses   offered at past AU events. They are available for download from our   website.  </p>
<li>
 <strong>AUGI e-learning</strong>, in conjunction with CADLearning, is making video   lessons available every month to AUGI members at no charge.&nbsp; These video lessons   teach individual product concepts and features. Every month, new lessons in each   course series will be available. Completion of the full course will take 12 to   18 months at the one-section-per-month rate.
</ul>
<p><strong>Online Interaction</strong></p>
<ul>
<li>
<p><strong>Forums</strong> &ndash; these   are the heart and soul of AUGI.&nbsp; Our online discussion areas.&nbsp; Broken down by   software title or function.&nbsp; The greatest online activity is seen here.&nbsp; We have   questions and answers from all over the world.&nbsp; We have seven language based   forums other than English.&nbsp;&nbsp; <A title="http://www.augi.com/forums/default.asp" href="http://www.augi.com/forums/default.asp">http://www.augi.com/forums/default.asp</A></p>
</li>
<li>
<p><strong>Online Communities</strong> &ndash; These are collections of Forums, information   exchanges, File exchanges and displays of users work.&nbsp; We have 5 at this time.&nbsp; <A title="http://www.augi.com/communities/default.asp" href="http://www.augi.com/communities/default.asp">http://www.augi.com/communities/default.asp</A></p>
</li>
<li>
<p><strong>BLAUGI</strong> -&nbsp; The   AUGI Blog &ndash; postings open to the general public about AUGI events, contests,   happening and more. <A title="http://www.blaugi.com/" href="http://www.blaugi.com">http://www.blaugi.com</A></p>
</li>
<li>
<p><strong>AUGI Survey</strong> &ndash;   AUGI does member surveys to gather information and benchmark users adoption of   software, perspectives on support and training, AUGI programs and more.&nbsp; Our   biggest survey is our annual salary survey.&nbsp; <A title="http://www.augi.com/surveys/survey.asp" href="http://www.augi.com/surveys/survey.asp">http://www.augi.com/surveys/survey.asp</A></p>
</li>
<li>
<p><strong>AUGI Wish List</strong> &ndash; Your way to let Autodesk know what you are thinking.&nbsp; Through online   submission and voting, we provide our &ldquo;Wishes&rdquo; for the future products.&nbsp; Your   vote counts. (see Community link)</p>
</li>
<li>
<p><strong>AUGI Career Center</strong> &ndash; Our location for employers to hook up with   prospective employees.&nbsp; Post your resume and find out about job openings in your   area.&nbsp; <A title="http://careers.augi.com/" href="http://careers.augi.com">http://careers.augi.com</A></p>
</li>
<li>
<p><strong>AUGI Drops</strong> &ndash; in   conjunction with Drop.io, we have create a file exchange service that allows you   to post files, download files, host meetings and so much more.&nbsp; <A title="http://careers.augi.com/" href="http://careers.augi.com">http://careers.augi.com</A></p>
</li>
<li>
<p>Social Media &ndash; we have twitter accounts and a Facebook   page.&nbsp; Search Twitter for multiple accounts (AUGI, AUGIatAU, AUGICADCamp,   AUGIForums and BLAUGI)&nbsp; Our Facebook page&nbsp; is at <A title="http://www.facebook.com/GoAUGI" href="http://www.facebook.com/GoAUGI">http://www.facebook.com/GoAUGI</A></p>
</li>
<li>
<p><strong>Member Discounts</strong> &ndash; we have vendors (usually software) provide discounts   to our members.&nbsp; Sometimes in conjunction with ad campaigns and sometimes at   standalone, time limited offerings.&nbsp; These are posted in the forums for members   only.&nbsp; <A title="http://forums.augi.com/forumdisplay.php?f=1005" href="http://forums.augi.com/forumdisplay.php?f=1005">http://forums.augi.com/forumdisplay.php?f=1005</A></p>
</li>
</ul>
<p><strong>Training Events</strong></p>
<ul>
<li><strong>AUGI CAD Camp</strong> &ndash;   regional one day training events held in major cities in the US.&nbsp; A few have   been held abroad in the past.&nbsp; This is a self-funded program based on   sponsorships, advertisers and event fees.&nbsp; <A title="http://www.augicadcamp.com/" href="http://www.augicadcamp.com/">http://www.augicadcamp.com/</A></li>
<li><strong>Autodesk University</strong> &ndash; the annual event put on my Autodesk.&nbsp; AUGI is   provided with a booth, meeting space, production of our one hour Annual Meeting   and support of other events.&nbsp; We also garner sponsorship for our giveaways.&nbsp; <A title="http://www.augi.com/autodeskuniversity/default.asp" href="http://www.augi.com/autodeskuniversity/default.asp">http://www.augi.com/autodeskuniversity/default.asp</A> </li>
</ul>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.augi.com/home/default.asp"><img src="http://74.53.160.106/~eecatalo/images/company/l_AUGI.jpg" alt="AUGI" /></a><div><h5>AUGI</h5><p><br /><a href="http://www.augi.com/home/default.asp">http://www.augi.com/home/default.asp</a></p></div></div>
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		<title>Mixamo Extends Offering to Include Animal Motions and Customizable 3D Character Models</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/01/mixamo-extends-offering-to-include-animal-motions-and-customizable-3d-character-models/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/07/01/mixamo-extends-offering-to-include-animal-motions-and-customizable-3d-character-models/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 16:50:56 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=416</guid>
		<description><![CDATA[<h3>Online 3D Animation Service Enables Real-time Customization of Quadruped Animations and Fully Rigged Customizable Character Models</h3>
<p>Building  on its extensive collection of high-quality character animations, <a href="http://www.mixamo.com/"><strong>Mixamo Inc.</strong></a> today announced its first offerings of 3D quadruped  animal motions for dogs, cats, horses, and&#8230;</p>]]></description>
			<content:encoded><![CDATA[<h3>Online 3D Animation Service Enables Real-time Customization of Quadruped Animations and Fully Rigged Customizable Character Models</h3>
<p>Building  on its extensive collection of high-quality character animations, <a href="http://www.mixamo.com/"><strong>Mixamo Inc.</strong></a> today announced its first offerings of 3D quadruped  animal motions for dogs, cats, horses, and wolves, with dragons forthcoming.</p>
<p>3D  artists and animators in the video game, film/TV broadcast, virtual world  platform, and other digital content creation markets now have access to a  growing number of high-quality animal animations that can be customized in  real-time using the intuitive slider system offered by Mixamo.&nbsp; Fully-rigged 3D dog, horse, cat and wolf  models and accompanying motions are now available on <a href="http://www.mixamo.com/"><strong>www.mixamo.com</strong></a>.</p>
<p>&ldquo;Mixamo&rsquo;s  new animal model and animation offerings benefit the 3D community tremendously  &ndash; now it is possible to create custom quadruped motions easily and quickly,  without compromising on quality,&rdquo; says Stefano Corazza, Mixamo CTO. </p>
<p>Users  can visit the Motions page on <a href="http://www.mixamo.com/"><strong>www.mixamo.com</strong></a> to download a free dog trotting motion, and view all animal motions  currently offered.&nbsp; By selecting an  animal motion, the user can then easily customize it in real-time using  Mixamo&rsquo;s slider interface.&nbsp; Finally, the  user is able to download the customized motion and then integrate into his 3D  environment quickly and seamlessly. All of Mixamo&rsquo;s models and motions can be  downloaded into Autodesk 3Ds Max, and Maya for further fine tuning and  integration into user&rsquo;s application.</p>
<p>Mixamo  has also recently announced a new character creation tool, where users can  create and customize a fully rigged 3D character model live on <strong>www.mixamo.com</strong>. </p>
<p>Using  the same slider interface used to customize motions, users can customize  features such as body type, muscle build, age, height, weight, gender, hair,  skin and clothes color tones. All of the characters are compatible with any of  Mixamo&rsquo;s motions, which can be seamlessly integrated into 3Ds Max, Maya and  many other 3D software packages.</p>
<p><strong>About Mixamo</strong></p>
<p>Mixamo Inc. is a Silicon Valley, VC-funded company  founded by 3D pioneers <a href="http://www.mixamo.com/c/management">Stefano  Corazza</a>,  CTO, and <a href="http://www.mixamo.com/c/management">Nazim Kareemi</a>, CEO.  Based on research from Stanford University&rsquo;s BioMotion lab, Mixamo offers the first  online 3D character animation service that provides animators,  game artists and 3D professionals the power to customize and create  professional-quality character animations at unprecedented speeds. Mixamo currently  employs a team of outstanding computer vision experts, 3D animators, software  engineers and serial entrepreneurs from around the world. </p>
<p><em>Copyright  &copy;2010 Mixamo&trade;. All trademarks are property of their respective owners and used  with their permission.</em></p>
<p align="center"><em># # # #</em></p>
<p><strong>Reader contact:</strong><br />
Mixamo Inc. <br />
2415 3rd Street, Unit 239<br />
San Francisco, CA 94107<br />
(415) 255-7455, <a href="mailto:pr@mixamo.com"><strong>pr@mixamo.com</strong></a> <br />
<a href="http://www.mixamo.com/">www.mixamo.com</a> <br />
<a href="http://www.twitter.com/mixamo">www.twitter.com/mixamo</a> </p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.mixamo.com"><img src="http://74.53.160.106/~eecatalo/images/company/l_MIXAMO_v1.jpg" alt="Mixamo" /></a><div><h5>Mixamo</h5><p><address>2415 3rd Street<br />Unit 239<br />San Francisco, CA, 94107<br />USA</address><br />tele: 415.255.7455<br />fax: 415.255.7477<br /><a href="mailto:contact@mixamo.com">contact@mixamo.com</a><br /><a href="http://www.mixamo.com">http://www.mixamo.com</a></p></div></div>
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		<title>Pratt Institute’s Center for Continuing and Professional Studies (CCPS) has been an Autodesk® Training Center (ATC) since 1985.</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/07/01/pratt-institute%e2%80%99s-center-for-continuing-and-professional-studies-ccps-has-been-an-autodesk%c2%ae-training-center-atc-since-1985/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/07/01/pratt-institute%e2%80%99s-center-for-continuing-and-professional-studies-ccps-has-been-an-autodesk%c2%ae-training-center-atc-since-1985/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 16:46:26 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=414</guid>
		<description><![CDATA[<p><strong>Program Statement</strong></p>
<p>Pratt Institute&#8217;s Center for Continuing  and Professional Studies (CCPS) has been an Autodesk&#174; Training Center (ATC)  since 1985. CCPS offers certificate programs in Computer Graphics, as well as providing comprehensive training by offering a  full range of courses to&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Program Statement</strong></p>
<p>Pratt Institute&rsquo;s Center for Continuing  and Professional Studies (CCPS) has been an Autodesk&reg; Training Center (ATC)  since 1985. CCPS offers certificate programs in Computer Graphics, as well as providing comprehensive training by offering a  full range of courses to help you boost your career, meet industry  requirements, increase your productivity, and stay on top of the latest technology. One area  of concentration in the Computer Graphic Certificate programs is in Computer  Animation and Video. &nbsp;It is for those who  wish to pursue careers in film , entertainment, special effects, game design  and broadcast design. Study focuses on the creation and design of time-based  media. Choose to focus on a variety of areas, including 2D and 3D animation,  including traditional animation, digital video, and broadcast design. You study  the choreography and design of complex animated sequences, with topics  including creation of titling sequences, editing, compositing, modeling,  rendering, and animation. Final projects are edited to form a demo reel  portfolio. </p>
<p>The  courses we offer are Autodesk&reg; 3ds Max&reg; Modeling and Rendering I, II; Autodesk 3ds max Animation I, II; Autodesk  3ds Max Advanced Character Design and Animation; Autodesk 3ds Max Game Level  and Character Design; Autodesk 3ds Max Advanced Projects; Special FX with  Autodesk 3ds Max; Autodesk 3ds Max Advanced Lighting; Texturing; character  studio; Facial Animation; MAXScript; and Autodesk&reg; Mudbox&trade;. Also offered are Autodesk 3ds Max classes  taught in Spanish during late Spring As  an Autodesk&reg; Training Center (ATC) partner we also offer a certificate program  in Computer-Aided Design and Visualization which is design for architects,  engineers, interior designers and industrial designers.&nbsp; The program encompasses  the following courses into it&rsquo;s track: Architectural Visualization using  AutoCAD&reg;, Autodesk&reg; Revit&reg;, and Autodesk&reg; &nbsp;3ds Max&reg; &nbsp;Design; Architectural Design with Autodesk 3ds  Max Design; Architectural Modeling II with Autodesk 3ds Max Design;  Architectural Rendering and Lighting in Autodesk 3ds Max, we offer a full range  of AutoCAD&reg;, AutoCAD&reg; &nbsp;Architecture, AutoCAD MEP, Autodesk&reg; &nbsp;Inventor&reg;, Autodesk Raster Design, Autodesk Revit, Autodesk Revit  Architecture, Autodesk Revit MEP, Autodesk Revit Structure, Set Design for  Architects and Designers using AutoCAD and more. Also offered are short intensive  workshops in such areas as Autodesk&reg;&nbsp; Ecotect&reg;&nbsp; and Autodesk&reg;&nbsp; NavisWorks&reg;.</p>
<p>
  Update  Workshops. Customized training can be provided for corporate clients as well as  on-site training. Corporate discounts available. 
</p>
<p>We  are an AIA Provider for continuing education for Architects and Engineers. </p>
<p>
  Pratt&rsquo;s  Center for Continuing and Professional Studies ATC program maintains the  following Autodesk&reg; ATC awards: Autodesk&reg; Americas Award for Distinguished  Performance 2006 Autodesk&reg; Media &amp; Entertainment ATC Instructional  Quality Award, 2007 North America Award for Distinguished Performance in  Autodesk&reg; 3ds Max&reg; Software  Training and the Autodesk Americas Award for Distinguished Performance. We have Autodesk Certified Instructors. Programs are offered: Fall/Spring/Summer Daytime,  evening, weekend schedules available Application  deadline<strong>: </strong>open Please visit our website or feel free to contact  us for further information regarding scheduling and pricing.</p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.pratt.edu/prostudies"><img src="http://74.53.160.106/~eecatalo/images/company/l_l_pra87.jpg" alt="Pratt Institute Center for Continuing & Professional Studies" /></a><div><h5>Pratt Institute Center for Continuing & Professional Studies</h5><p><address>144 West 14th St., Rm 209<br />New York, NY, 10011-7300<br />USA</address><br />tele: 212.647.7199<br />fax: 212.367.2489<br /><a href="mailto:prostudy@pratt.edu">prostudy@pratt.edu</a><br /><a href="http://www.pratt.edu/prostudies">www.pratt.edu/prostudies</a></p></div></div>
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		<title>Toon Boom Announces Animate Pro 2</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2010/04/12/toon-boom-announces-animate-pro-2/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2010/04/12/toon-boom-announces-animate-pro-2/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 20:34:34 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=407</guid>
		<description><![CDATA[<p>Montreal (April 9, 2010) &#173; Emmy&#174; Award-winning Toon Boom Animation Inc.<br />
  today announced the upcoming release of Toon Boom Animate Pro 2, a new version that propels professional animators into a new world of creative freedom. Animate Pro 2 is the&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Montreal (April 9, 2010) &shy; Emmy&reg; Award-winning Toon Boom Animation Inc.<br />
  today announced the upcoming release of Toon Boom Animate Pro 2, a new version that propels professional animators into a new world of creative freedom. Animate Pro 2 is the most complete professional animation software, offering superior content creation, animation and compositing toolset for any style of animation, all within a single desktop application.</p>
<p>Chris Georgenes, Art and Animation Director, acclaimed author and owner of the popular Keyframer.com blog had this to say about Animate Pro 2: &quot;I&#8217;m loving Toon Boom Animate Pro 2. Every once in a while a tool comes along that you just know you have to learn how to use because it just feels right. As an animator, Animate Pro 2 lives up to its name pure and simple. It&#8217;s a tool that oozes the technique of animating because it is developed that way.</p>
<p>
  As you become comfortable with the Animate Pro workflow it becomes clear that this tool was designed by animators for animators. It boasts features that I always wanted and in some cases wish I had thought of. If you are an animator and have or are thinking of adopting the paperless art of animation, Toon Boom Animate Pro 2 simply can not be ignored.&quot;</p>
<p>  What&sup1;s new in Animate Pro 2?<br />
New feature highlights include:</p>
<ul>
<li>Fast distribution of character parts to layers</li>
<li>Easy adjustment of velocity on multiple character parts</li>
<li>Efficient creation of richer-looking ambiance</li>
<li>Full-fledged SWF export with new vector effects</li>
<li>Direct import of scanned drawings (TWAIN)</li>
<li>Convenient text capability</li>
</ul>
<p><strong>Key benefits</strong></p>
<p>Toon Boom Animate Pro is our most versatile and powerful animation software for independent professional animators. It can be used to create all styles of animation, traditional, Flash-style, cut-out or paperless. From start to finish, Animate Pro enables you to draw digitally, scan paper drawings, colour, animate, synchronize sound; perform advanced compositing using 3D camera and node-based effects; and render your projects in the leading output formats. </p>
<p>Feature highlights that set Animate Pro apart include:
<ul>
<li>Ability to combine the benefits of vector animation with textured pixmap, preserving artistic details while creating unique organic styles.</li>
<li>Built-in multiplane camera with full 3D rotation that automatically produces a real perspective effect.</li>
<li>Smart Colour ID system and palette management tools that make the colouring process a breeze.</li>
<li>Ability to create 3D stereoscopic results.</li>
<li>Access to over ten special effects, and the ability to apply them using powerful nodal compositing and preview your final animation, without having to use another package.
    </p>
</li>
</ul>
<p>Pricing and Availability<br />
Buy Toon Boom Animate Pro 2 now at the special pre-launch price of $1499.99 US, valid until April 16, 2010. As of April 9, 2010, all new clients will receive a Toon Boom Animate Pro 1 product code. Upon product release, all Animate Pro 2 customers will receive by email instructions on how to access their version 2 product code. All orders requiring shipping will be processed upon product release.</p>
<p>Information about Toon Boom Animate Pro 2 is now available online at <a href="http://www.toonboom.com/animatepro/">toonboom.com/animatepro/</a>
</p>
<p>About Toon Boom Animation Inc.<br />
Toon Boom Animation Inc. (<a href="http://www.toonboom.com">toonboom.com</a>) is the worldwide leader in animation software solutions. Toon Boom carries user-friendly animation applications for all and develops new geographies to make the animation community as global as can be. In that market segment, Toon Boom caters to the needs of children, home users, creative professionals as well as students, educators and schools.</p>
<p>As importantly, Toon Boom is fully dedicated to the needs of independent animators and studios, offering a wide product range from powerful pre-production tools to leading-edge animation production solutions. Relying on its extensive expertise in animation production, Toon Boom provides consulting services in the fields of optimization, pipeline integration, production assistance and custom development.</p>
<p>
In 2005, Toon Boom was granted the Primetime Emmy&reg; Engineering Award by the Academy of Television Arts &amp; Sciences for its significant contribution made to the animation industry targeted for television. In 2006, the IT Federation of Quebec (FIQ) awarded an OCTAS 2006 in the Multimedia &shy; educational and cultural sector category, for Toon Boom Studio. In 2007, FIQ awarded an OCTAS 2007 in the Technological Innovation category, for Toon Boom Storyboard Pro. In 2008, Flip Boom was granted a Parents&sup1; Choice Gold Award and a New Canadian Media Award in the Excellence in Children&sup1;s category. In 2009, Flip Boom was selected as Editor&sup1;s Choice by the prestigious Children&sup1;s Technology Review for excellence in design. In 2010, Flip Boom All-Star was granted a Parents&sup1; Choice Silver Award.</p>
<p>Toon Boom&#8217;s client base ranges from major studios creating Hollywood blockbuster animated films to individual animators creating their first masterpieces. Market-leading studios using Toon Boom&#8217;s products include Nelvana, Warner Bros., Mercury Filmworks, China Central Television, Toonz Animation India, eMation, Rough Draft Korea, Alphanim, BKN, Cromosoma and Enarmonia, to name a few. Some of the prestigious productions done with Toon Boom&sup1;s technology include Les Triplettes de Belleville, Looney Tunes: Back in Action, The Rugrats, SpongeBob The Movie, Hanuman, Curious George, Go<br />
West: A New Lucky Luke Adventure, Simpsons The Movie and The Princess and the Frog.</p>
<p>For more information, contact:<br />
  Karina Bessoudo<br />
  VP, Marketing <br />
  Toon Boom Animation Inc.<br />
  <a href="mailto:karina@toonboom.com">karina@toonboom.com</a><br />
  (514) 490-6479
</p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.toonboom.com"><img src="http://74.53.160.106/~eecatalo/images/company/l_l_toonboom.jpg" alt="Toon Boom Animation Inc." /></a><div><h5>Toon Boom Animation Inc.</h5><p><address>7 Laurier Avenue East<br />Montreal, QC, H2T 1E4<br />Canada</address><br />tele: 514.278.8666<br />fax: 514.278.2666<br /><a href="mailto:sales@toonboom.com">sales@toonboom.com</a><br /><a href="http://www.toonboom.com">www.toonboom.com</a></p></div></div> 
<p>&nbsp; </p>
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		<title>Telestream FlipFactory Enables Reach into New Markets for News, Sports and Entertainment</title>
		<link>http://autodeskcatalog.com/mediaentertainment/2009/10/02/telestream-flipfactory-enables-reach-into-new-markets-for-news-sports-and-entertainment/</link>
		<comments>http://autodeskcatalog.com/mediaentertainment/2009/10/02/telestream-flipfactory-enables-reach-into-new-markets-for-news-sports-and-entertainment/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 23:17:01 +0000</pubDate>
		<dc:creator>Brandon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://autodeskcatalog.com/mediaentertainment/?p=321</guid>
		<description><![CDATA[<h3>Fast, efficient solutions solve multi-format, multi-platform, multi-destination challenges for FlipFactory customers</h3>
<p><strong>Nevada City, Calif., October 2, 2009 &#8211; </strong>At the recent IBC  show in Amsterdam, Telestream highlighted new FlipFactory 7.0 features and  demonstrated how FlipFactory enables greater productivity and efficiency for&#8230;</p>]]></description>
			<content:encoded><![CDATA[<h3>Fast, efficient solutions solve multi-format, multi-platform, multi-destination challenges for FlipFactory customers</h3>
<p><strong>Nevada City, Calif., October 2, 2009 &ndash; </strong>At the recent IBC  show in Amsterdam, Telestream highlighted new FlipFactory 7.0 features and  demonstrated how FlipFactory enables greater productivity and efficiency for  its customers. FlipFactory transcoding workflow automation applications are  used by thousands of the world&rsquo;s most demanding broadcast and entertainment  companies, corporations and enterprises to automate transcoding and file-based  media workflows. </p>
<p>&ldquo;Our flexible  FlipFactory transcoding, workflow automation products were developed with one  thing in mind: to optimize productivity and efficiency for our customers, while  enabling them to reach out to new markets,&rdquo; said Dan Castles, CEO at  Telestream. &ldquo;FlipFactory streamlines processes, enabling quick and efficient  content delivery in a variety of ways for multiple platforms and screens.&rdquo;</p>
<p>New FlipFactory  7.0, slated for release this month, includes YouTube fingerprinting for  improved media tracking. In response to widespread Dolby E use in HD workflows,  version 7.0 adds support for both pass through and decoding of Dolby E for  broadcast and editing workflows. Customers implementing this capability include  ORF, Swiss TV, BeTV and Nova. Additional new format and wrapper support  includes XDCAM HD 50 Mbps, DVCPRO HD Nexio, broadcast server HD MXF support, and  more. H.264 closed caption support for IPTV workflows and HD VANC data  preservation and insertion have also been added. A new Avid send to playback  straight from the Avid timeline feature enables faster throughput from Avid  systems to playback servers and systems.</p>
<p>FlipFactory is the  fastest single-server transcoding workflow automation product on the market. It  provides automatic transcoding of more than 120 video and audio file formats  and wrappers, with ongoing support for emerging formats. Direct media and  metadata integration and file exchange between all major professional video and  audio systems, formats and wrapper variants makes FlipFactory the <em>proven</em> universal translator. FlipFactory  also enhances media, applying preprocessing filters, branding and watermarking  and provides notifications. </p>
<p><a href="http://www.telestream.net/flipfactory/customers-featured.htm">Discovery  Communications</a> deployed three FlipFactory systems in May 2008 to reduce  the cost of delivering media to more than 10 VOD platforms with 14 different  languages and 8 subtitle languages. Since implementing FlipFactory, Discovery  Communications EMEA division&rsquo;s operating expenses decreased while new sales  opportunities for programming increased.</p>
<p>&ldquo;FlipFactory proved  beneficial with our very first large foreign language transcode request,&rdquo; said Darren Breeze,<strong> </strong>Director  of Broadcast Technology, Discovery Communications EMEA. &nbsp;&ldquo;The cost savings on this job alone outweighed  our infrastructure investment.&rdquo; </p>
<p><a href="http://www.telestream.net/pdfs/customer-case-studies/cas-Perform-FlipFactory.pdf">Perform</a>, a London-based world leader in monetizing sport and  entertainment rights in digital media, relies on FlipFactory to deliver 60  versions of Barclay&rsquo;s Premier League football highlights to more than 50  broadband and mobile outlets within minutes of a live game event. </p>
<p><strong>&ldquo;</strong>Fulfilment of this  contract would not have been possible without the unique capabilities of Telestream&rsquo;s GraphicsFactory which adds complex  graphics as part of the FlipFactory encoding process and enabled us to meet our  delivery deadline,&rdquo; said Andy Measham, Managing Director of Services at  Perform. &ldquo;We are extremely pleased with the performance and flexibility of  encoding with the FlipFactory engine and with the fantastic customer and  technical support provided by Telestream and Boxer to deliver this new service in  a very short time.<strong>&rdquo;</strong></p>
<p><a href="http://www.telestream.net/pdfs/customer-case-studies/cas-Technicolor.pdf">Technicolor</a> partnered with  Telestream and Vivesta to provide VOD access to live TV content within 10  minutes of airing for Dutch National Broadcasters. Telestream&rsquo;s Pipeline  encoder provides fast media ingest into FlipFactory for fast transcoding and  delivery to multiple distribution outlets. </p>
<p>&ldquo;We recognized the Dutch National Broadcasters&rsquo; business need to get its  Catch-Up TV content to the web as fast as possible,&rdquo; said Chuck Parker,  President of Technicolor Digital Content Delivery. &ldquo;By working with Telestream and Vivesta, we have been able to deliver  this live content to VOD in record time, which demonstrates our strategy to  deliver video content in any format in a fast and efficient way.&rdquo; </p>
<p>More information  about FlipFactory and Telestream is available at <a href="http://www.telestream.net/">www.telestream.net</a>.</p>
<p align="center">####</p>
<p>Trademarked company and product names are the property of their  respective companies.<strong> </strong></p>
<p><strong>About Telestream </strong>(www.telestream.net)<strong> </strong></p>
<p>Telestream products  make it possible to get video content to any audience regardless of how it is  created, distributed or viewed. Throughout the entire digital media lifecycle,  from capture to viewing, for consumers through  high-end professionals, Telestream products range from components and encoding  applications to live streaming and fully-automated workflow systems. Telestream  enables users in a broad range of business environments to leverage the value  of their video content. Telestream corporate headquarters are located in Nevada  City, California, and its team of video experts is located in France, Germany,  Sweden, UK and US. The company is privately held.</p>

		<div class="contactbox">
			<h4>Contact Information</h4>
		<a href="http://www.telestream.net"><img src="http://74.53.160.106/~eecatalo/images/company/l_TELESTREAM_v1.jpg" alt="Telestream, Inc." /></a><div><h5>Telestream, Inc.</h5><p><address>848 Gold Flat Road<br />Suite 1<br />Nevada City, CA, 95959<br />USA</address><br />tele: 530.470.1300<br />fax: 530.470.1301<br /><a href="mailto:sales@telestream.net">sales@telestream.net</a><br /><a href="http://www.telestream.net">www.telestream.net</a></p></div></div>
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